#include <ramp_2d.hpp>
◆ Vector2D
template<typename ValueUnit , typename TimeUnit >
◆ Ramp2D()
template<typename ValueUnit , typename TimeUnit >
Ramp speed is how much value unit per time unit
◆ getTarget()
template<typename ValueUnit , typename TimeUnit >
◆ getValue()
template<typename ValueUnit , typename TimeUnit >
◆ isTargetReached()
template<typename ValueUnit , typename TimeUnit >
◆ setSpeed()
template<typename ValueUnit , typename TimeUnit >
The speed of the ramps are only changed if a non-zero delta between the curretn values and target values are different
◆ setTarget()
template<typename ValueUnit , typename TimeUnit >
◆ update()
template<typename ValueUnit , typename TimeUnit >
The documentation for this class was generated from the following file: