65 modm::Matrix<float, 3, 1>& chassisRelativeVelocity,
68 modm::Matrix<float, 3, 3> transform;
69 float headingCos = cosf(chassisHeading);
70 float headingSin = sinf(chassisHeading);
74 transform[0][0] = headingCos;
75 transform[1][0] = headingSin;
77 transform[0][1] = -headingSin;
78 transform[1][1] = headingCos;
83 chassisRelativeVelocity = transform * chassisRelativeVelocity;